Doom 3: Resurrection of Evil Review
From LoveToKnow VideoGames
Reviewed by: Decyph3rXL
Review Platform: PC
Doom 3: Resurrection of Evil
For those who were left wanting more after beating the original, ID Games has decided to re-open the gates of hell and invite us in for the low cost of approximately $35 (which does not include therapy). This time, the expansion picks up two years after the disastrous events of Doom III and put players back on Mars, once again in the role of another faceless marine who tries to defend Earth from invading legions of hellspawn.
Gameplay
The game is as straightforward as any other FPS (First Person Shooter) and cuts to the chase rather quickly, which can be good depending on how you felt about the lack of story development in the original as it is even less apparent this time around. So don't expect the intricacies of politics and conspiracy theories that were as prevalent in games like Half Life 2, because Doom solely depends on the action and nightmarish atmosphere to keep you interested. Just as before, you'll have a wide variety of weapons at your disposal in addition to some newly added ones like the double barreled shotun, and "The Grabber", which you can use to deflect harmful projectiles or fling inanimate objects at enemies (exploding barrels). You'll also have hell powers now thanks to an artifact you pick up in the beginning of the game, which, as you progress, will grow stronger and thus grant you with new abilities. And you'll need it. The roster of enemies has been updated as well with plenty of new baddies, including a ferocious looking green imp called the Vulgar and another monster that's an enhanced version of the original Hell Knight. Resurrection of Evil offers extremely smooth gameplay and simple mechanics making it relatively easy for anyone to pick up within a short amount of time, although the only improvement they could've added was some duct tape. Nowhere on the frontier of human ingenuity and aerospace technology was there anything that could've done away with the annoying process of switching from my flashlight to my gun. Although I've found mods online that have easily fixed that. wtf, idk bout the pc version but on the xbox, they changed it so that the flashlight was on your pistol in the expansion.
Graphics
Taking its cue from Alien obviously, much of Doom 3 takes place within the confines of a dreary industrial research facility, but it's still quite amazing to look at as the technology is still less than a year old. If you're planning on running lag-free in high settings, then obviously you're going to need a high-end machine, but the game still runs relatively well at low settings on a tested 1.7 Ghz AMD Athlon, 512MB RAM (bandwith of PC3200), and Geforce 4600 which is about the equivalent of what Dell sells for about $700 nowadays.
Summary
The fact that not much has changed from the original makes this recommended only to those who thoroughly enjoyed Doom III. If you're really anal about looking for consistently interesting gameplay within a well written storyline, you may want to look into Monolith's upcoming F.E.A.R. instead. Doom 3: Resurrection of Evil is still a great experience to share with your friends as the scares will definitely be appreciated by all. But in the long run, the unoriginal gimmick of having monsters routinely jump out from every suspicious dark corner is used so often that the tension eventually wears off and it all becomes nothing more than a nuisance. You're only too happy to gun them down as you clear rooms searching for clues that will allow you to continue onto something more interesting.
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